Blender Uv Image Editor
For the most part uv editing in blender 2 8 remains largely unchanged from previous versions in that uvs once unwrapped can be edited in the dedicated uv image editor or in the task specific uv editing workspace layout.
Blender uv image editor. Ouvrir uv image editor ajoutez une image en mettant l alpha à 0 sélectionnez tout le mesh tapez u choisir unwrap le mesh apparaît déplié dans l uv image editor pour sélectionner à la fois les mesh dans l uv image editor et dans la 3d view vous pouvez cliquer sur l icône avec une flèche et un cube. The uvs menu will appear in the uv editor after unwrapping has been performed once. Blender s features include 3d modeling uv unwrapping texturing raster graphics editing rigging and skinning fluid and smoke simulation particle simulation soft body simulation sculpting. Now it s time we update other editors such as the uv image editor.
It is a place to view and edit images being used as textures. Blender 2 79 manual getting started. To make it compliant with the blender 2 8 design this means. This method will unwrap all faces and reset previous work.
Making the toolbar exclusively a place for active tools. You can also do this from the uv editor with uv unwrap or u. In blender 2 8 we ve spent a lot of time developing the viewport and user interface mainly with a focus on the 3d viewport. The same manipulation tools are also available now accessible using a set of tool specific icons each additionally having a specific mode of operation that generally won t interfere with others when active.
The following is an basic overview of the. In the 3d viewport select uv unwrap or u and select unwrap. Blender 2 90 manual getting started.